The Blue Edge

This is pitch work done for a game directed by the talented Andrew Mccully (Episode director on Thunderbirds Are Go!). 

More info on the project can be found here.


Player Character

These are the final designs for the player character, a young boy. Using Zbrush and Photoshop, I created a base 3D model to block out proportions and shapes them painted over the top.  


The Mech

Design for one of the enemies on the game, a mech that stalks the player.